Crazy train

Act III: End of the Line
"Cops of the law!"

After clearing out the second train the heroes returned to the original train and turned their attention back to dealing with The Syndicate smugglers located in its rear cars.

As soon as the crossed back they encounter the man dressed like a pirate from the lounge car earlier. He tried to great them but he was tackled and put in shackles. He wined a bit but agreed to cooperate with them since he could tell they would be able to take care of the villains. He had slipped out when the lounge car was taken and had since been sneaking around trying to figure out what is going on. He had seen the inquisitor agent who left them the note earlier get grabed by the syndicate in the rear cars. He also saw a scuffle between the black robed cultists of Huey Laforet and the syndicate, which ended in them reconsiling and teaming up. Finlay he heard the name of one of the syndicate members: Malachi Miser.

The group knew Miser as a briliant alchemist working on alchemical weapons for the syndicate including deadly chemicals and chimeric beasts. They also knew that he was working on the Magnum Opus a endever to create one of three substances: The Philosophers Stone; The Grand Panacia, and the Alkehest.

The heroes discuss these revelations and their prisoner warns them that they may want to get town, motioning to their rear. They turn to see a tunnel coming up on the track and turn back to find that the would be pirate has slipped his cuffs and quickly suck off.

The heroes head back to the end of the train where they find a make shift alchemy lab in the private car. There are a number of bizzare substances and several chests containing homunculus. In the next room they hear angry voices. They use special nails to seal the doors of the cars before confronting the men in the next room. They easily defeat the men and find the inquisitor agent in the next room. He tells them that when the syndicate learned from the cultists that Chancellor Elric was on board they made a deal to work together to capture him.

The heroes read a letter they found referring to the chancellor and discover that he had long ago created the panacea and that he and Miser had both sampled it. To their surprise it granted them extreme longevity and regenerative powers. They argued over how to use this technology and became enemies.

With this knowledge revealed the Agent decides not to hide any more from them. He tells them that the chancellor had discovered the second magnum opus, the Alkahest. Miser has been researching it as well but without success. Besides being a generality powerful weapon it is the only substance that can kill one who has drank the panacea. He brought it along to kill Miser but now Miser has gone to surprise him and steal the substance for himself.

The heroes head out to see what is in the next car down before chasing after Miser. They find that they have exited the tunnel and are now riding high above a hugely expansive ravine. They see and hear several syndicate men on the roofs. They chase them to the roof but the men retaliate by releasing a huge Chimera.

The heroes hear the men yell that “they found him” but they are to involved in this fight to worry about that. They use crafty maneuvering to surround the chimera despite it taking up the whole with of the roof and gain an advantage that gives them a chance. Finlay the heroes defeat the men and their beast Knocking many of the men and the now dead chimera down in the the canyon below.

barely a moment after they defeat their foes there is an explosion several cars ahead of them. They see two men fighting on top of the train using explosives and other grand means. they race over to find a dwarf and a tall blond man whom they are able to identify as miser and the chancellor respectively. Miser has knocked the other down and grabs a vial from his person, holding it up in victory.

The heroes attack the dwarf coating him in fire from a thrown lantern. He stands and faces them unshaped by the pain of the flames. They taunt and attack him knocking him on his back but he endures. The chancellor chokes out some words saying they need to find a way to use the vial of Alkahest to stop him for good. In a coordinated attack the heroes again assaulted the dwarf, this time causing him to fall forward to break the vial as he lands on his hands. The substance inside the vial coats his hand and quickly eat it away followed by his arm, shoulder and whole body. His flesh dissolves into a green luminescent liquid that falls to his feat and dissolves a hole in the roof and the train floor below it, all the way down to the canyon floor.

The chancellors commends the heroes and promises them future favor. They head back to the second train and take control from the lone orc conductor. The conductor reveals that their plan was to decouple the rear cars right before a track switch and then switch their train to that track and link it up with the cars that were left behind. The heroes agree that this was a good enough plan and go through with it themselves, thus commandeering the stolen train and illegal alcohol.

As they go to decouple the rear cars they catch one last glimpse of the mane in pirate garb carrying a large fully stuffed sack. He runs along the roof of the last car and jumps off the rear, spilling pearl necklaces, watches and other valuable from his bag as he goes. from there they witness him speed down the track in the other direction on a had cart being worked by two huge men also dressed in odd attire.

The next day the news reports speak of the mysterious occurrences aboard the train that left a trail of dead bodies stretching over a hundred miles along the track.

Act II: On The Right Track
Act II: On The Right Track

After securing the dining car the heroes are deciding what to do next as they hear a tinny voice coming from the wall. They find a cone shaped brass megaphone attached to an echo tube. The opening is blocked making it difficult to make out the words but they are able to open it with the skeleton key they received earlier.

They hear a few remaining orc mafioso talking about how someone took out all of their guys as well as strange figures crawling along the outside of the train. Again they reference the fact that they have back up coming and resolve to wait for them to arrive. The heroes go and find these remaining white robe orcs and learn that the back up will be boarding as the train is moving and where they will be getting on.

The heroes head to the car where the orcs are supposed to board and take up posision: three on the roof and two inside. While on the roof the three notice the large shadowy figure from earlier and decide to sneak up on it. Getting closer reveals that it is not one figure but several in a close huddle. They are small and gruesome and appear to be tearing apart a ventilation duct. The heroes decide to be proactive and clear the creatures away from the car before their enemies arrive.

When attacked the creatures spread out and retaliate. No longer huddled together, one of the heroes recognizes the creatures as gremlins from train superstition. The heroes exterminate the infestation, taking only minimal damage.

It is only a moment after they have dropped the last of the creatures that a bright beam of light floods over them. To the right of their train another locomotive is hurtling on an intersecting vector. They have only moments to recover and prepare as the other track merges with the one parallel to their own, bringing the other train along their right side.

They all converge on the top of the car and as the enemy train pulls up they notice 6 orcs stationed on its roof. one of the more knowledgeable heroes was able to identify 4 of the orcs as The 4 Hammers. The heroes quickly loose projectiles at the orcs the moment before they pull alongside. The orcs try to board the train but the heroes fight them back taking them out one by one.

Act I: All Aboard
All Aboard

The heroes uncover a syndicate plan to smuggle alcohol via train and decides to interfere. their CO informs them that a inquisitor wishes to help them an will meet them on the train. The heores head to the train but the tickets are sold out so two of them distract the porters while the rest follow a man and commandeer his tickets.

Once on the train they go to meet with their contact only to find that he does not appear. they meet a man dressed as a Mediterranean pirate and when one of them notices a flashing light in the distance the pirate warns them of the legend of the shadowy demon that chases trains and devourers the passengers. A lady across the way laughs at him and dismiss the lights as swamp gas.

The bartender finally recognizes one of them from a description he revived from the inquisitor, and hands him a message that was left for them. The inquisitor informs them that there have been new developments and that there is more going on here then they know. He asks them to wait for word from him before proceeding, and grants them access to a trunk in his room with resources.

As they are passing through the dining car on their way back to the lounge car from the inquisitors room a group of men dressed in white priests robs bursts in wielding weapons. As the heroes are about to react another group of armed men in black alchemists robes enter from the other side of the car. The heroes wait it out as the two parties shoot at each other and the black robes are driven back.

The white robes remove their hoods reveling they are orcs. One of the orcs starts to search and rob the passengers and another yells at him, letting slip that they are here for the syndicates liquor. The orc searching the passengers notices one of the heroes are armed but they take him out before he can say anything. The other white robes notice however, and attack the heroes.

The heroes manage to easily defeat the orcs, and capture one of them along with one of the black robes whom had been wounded and left behind. They learn that the orcs are part of the orc mafia and that they have a plan to steal the liquor. There would also be more of them coming to back up the few who were now left. They also learn that the black robes are cultists of Huey Laforet. The captive swallows a suicide pill before they can get more out of him.

Two passengers burst into the room from the direction of the lounge car. they tell the heroes that the black robes have taken the lounge car hostage. They were only able to escape because a man dressed like a pirate distracted the terrorists so they could slip away.

The heroes resolve to take back the car and free the hostages. Two of the heroes deftly maneuver to the top of the train and take out the men who have been positioned on the roof. This allows the rest of the group to move into the train without the threat of being attacked from above. the remaining heroes use a combination of misdirection and force to demoralize and overpower the cultists inside the car. Those who were not taken out surrender to the heroes.

The two on top of the car start to head in but one of them gets a sensation as from nails on a chalkboard and notices a small shadowy figure moving around in his peripheral. When he looks the figure is gone but he catches a glimpse of glowing yellow eyes and is certain there was something there.

Meanwhile inside the car the lights flicker out. One of the black robes uses the opportunity to flee but not a moment after he exits the car he reverses back in, screaming and firing his crossbow into the darkness. A large shadowy mass of arms and yellow eyes enters the car clinging to the walls. The shadowy figure grabs the cultists by his crossbow and then by his arms and pulls him out into the darkness screaming. Any who investigated see nothing outside after the event. The backup system kicks in and the lights flicker back on with a dim radiance.

The heroes remove the remaining cultists suicide pills and interrogate them, though they also have no clue what the shadowy figure was. What they do reveal is that their plan is to take the train and passengers hostage with their leaders freedom as ransom. They are also looking for Chanselor Eddard Elric, whom is aboard the train and would be able to validate their claims and passably even order the release himself. Finlay they learn that several of their strongest members are still on the train located in the rear storage car.


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.